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Zombies!

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fanatic - founder
1248 posts
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Tony Reidy Wargames Factory www.wargamesfactory.com
rookie - member
4 posts

Since the sprue includes both male and female torsos, and swappable legs and arms, what combinations will be possible? That sounds kind of limiting if there is an obviously female leg or arm set, such as a skirt-- if you want to maximize your zombies by always getting 5 per sprue, you have to use those legs and arms for the female zombie every time.

Given the response, would it make sense to have two different sprues, one male and one female?

fanatic - founder
1248 posts
Hi thegonk --

Originally, I was thinking the same way you are, but Tim believes he has the solution.

Tim is designing these in such a way that only the one female torso and 3 heads will be clearly defined as female. It should work in any combination. The arms are a mix of full arms and more decayed/skeletal ones as well.

That all said, given how in demand Zombies seem to be -- who knows what we end up making over time!

Thanks,
Tony

Tony Reidy
Wargames Factory
http://www.wargamesfactory.com


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Tony Reidy Wargames Factory www.wargamesfactory.com
novice - member
28 posts

Any word on WIP pics Tony? Were getting that night before christmas feeling on this end lol.

superstar - moderator
903 posts

Personally I think that a female figure with male arms might have been unattractively simian in life, but at the point of zombiehood it seems churlish to criticize ----

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"Where are we going and why are we in this handbasket?"
rookie - member
1 posts

How about a zombie dog?

guest poster

This is the first WF sprues I have purchased. I look forward to them. Is the $5 per sprue cost final?

novice - member
49 posts

So many people wanting me to sculpt a Zombie dog...hmm.
Doberman or Poodle??

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“Do or do not... there is no try.”
...Yoda.
novice - member
14 posts

Well, seeing as how this is my wife's dog, I'm for poodles! All poodles should be zombies. We had to dig him up this year to get this pic and he bit the mail man.

Seeriously, what would be more frightening than a whole pack of zombie poodles? And to go with him, 2-stanzas from the Zombie Dog song (sung to the tune of the Spider Man theme).

Zombie Dog
Zombie Dog
Radioactive Zombie Dog
Brains leak out
Of his head
He don’t care
He’s undead
LOOK OUT!
Here comes the zombie dog!

Zombie Dog
Zombie Dog
Radioactive Zombie Dog
Maggots crawl out
Of his eyes
Surrounded by
A cloud of flies
LOOK OUT!
Here comes the zombie dog!

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Alea iacta est, good gaming - Lon
rookie - member
4 posts

I just saw the work-in-progress pictures, and since we're supposed to give feedback at this stage, I might as well give mine:

It's bit hard to give a clear verdict so early on in the process, especially seen the size and resolution of the renders, but these things stand out to me:
-The heads seem a bit on the large size.
-These are clearly not all the pieces that will be available, but could you put some more variation in the poses for the arms? For example, some bent arms, maybe in a grasping pose or arms that are held close to the body as if injured? It would lend some more interest when these models are used in a larger mob.
Outside of these things, they are nice useable sculpts. Good job!
Thanks!

rookie - member
2 posts

I dont think the heads are too big, I think it looks big because of the emaciated skelton structure of the figure (well to me anyway - but what do I know... my last attempt at converting a figure ended up looking like some fertility model used by neolithic peoples!)

I would however agree with modhail on the poses. I play Necropolis and in that the Rephaim (Undead) are armed with all amnner of death dealing hardware... therefore it would be nice if there were limbs to take weapons of some type. even if the right arm is bent with a closed fist then I can sort out a weapon onto that limb. This however is a minor niggle -

I do however like the sculpts so well done :)

novice - member
49 posts

All of the above has been considered and sculpted to place a limb or (weapon).
So glad for the feed back!!
Maybe a head or Dog even we'll see. Heads are not scaled just yet though.
Keep giving me Ideas and we will see how it goes.

__________________
“Do or do not... there is no try.”
...Yoda.
rookie - member
4 posts

Is there an estimated release date?

fanatic - founder
1248 posts
Hi thegonk --

For the Liberty and Union League we work on the following process:

1. Post the submission and take "pre-order" (no money down) votes for sprues
2. Once the sprues reach 500 -- we start concept sculpts and post them for feedback
3. We tweak our sculpts/sprue configuration based on feedback on those WIPs here in the forums
4. Once the sprue reaches 1000 - we put it up for "hard" pre-order with a $1 down deposit per sprue
5. If we keep our 100 people/1000 sprue ratio on the hard pre-orders - it goes into tooling
6. We run the plastic and ship them out and take the remaining balance on the order

In the case of the Zombies, these rocketed to 1000 in about a week of posting! So we started right into sculpting them and are just now posting the WIPs. We'll be putting up the "hard" $1/sprue pre-order page in our store to verify real interest. In the meantime, Tim should be basically done with these and we can get them into tooling (perhaps as early as next week or the week of New Years). At that point, we can give a hard estimate on the release date.

Thanks,
Tony

__________________
Tony Reidy Wargames Factory www.wargamesfactory.com
rookie - member
4 posts

Female bodies tend to decay slower in the torso than do male as the breasts tend to be supported by bras and the breast itself has a high percentage of fat [which takes longer to break down]. Having a female torso with severely decomposed arms won't be a problem from the point of view of accuracy, except for that whole walking dead thing.

rookie - member
9 posts

Since the first pictures have been placed on the site, I think it's time for some constructive criticism. First off, I think it's great that the first images are here so soon, I expected I had to wait a lot longer.

Personally I think the heads may be a bit too large (or the rest of the figure too small, depending on the actual size of the figure), also, the pose of the arms and legs looks a bit unnatural. I know they're zombies but that doesn't mean they don't have to have convincing poses. This may be because of the odd way the pictures are put together. The body with the jacket looks a bit too lurching/bent over.

The heads look ok but it may be nice to have some that don't have their mouths open, but I'm sure that can be arranged. As for the composition of the sprue, I think half a female might be a bit few for modern standards. I think it would be nice to have a bit more options, two female torsos and maybe one set of female legs and four sets of generic/male legs might offer more variety for a less male-dominated world.

I don't really care about zombie dogs personally, I have over 30 of the zombie dogs from the Zombies! boardgame and I have yet to use one.

In general I think it's a good first effor. I hope to see a bit more variety in poses (and of course in clothing and such, the two leg sets at the moment are very similar). And I'm looking forward to seeing (and painting) the finished product.

guest poster

Re: WIP photos. I like #1. #2 and #3 are a little too skeletalized for me, but I am not the designer ;-)

And is it me, or does Zed #4 look like the zombie from the black lagoon?

Good start fellas. Keep up the great work. Cant wait to get my first 20 sprues of these!

rookie - member
2 posts

Not bad for a start, but I'm seriously hoping that there are some changes. Some of these have been said before, so take these comments as a "what they said!" where appropriate.

1) The heads are too big for the bodies. 10% smaller might do it, but these guys just look goofy.

2) I think you're trying to do too many things on one sprue. Male and female and rotted and fresh... they're all going to come out looking bad, or perhaps you'll have *one* variation for each torso/leg combination that looks good. Decide how long the zombies have been around and stick with that level of decomposition. Make them all male, or all female. Even in death, female anatomy and proportions are different than males (unless you're talking a skeletal level of decomposition, where it's harder to note such differences at this scale). Use those as a starting point to match up with future sprues to allow for more conversion.

Be more specific and you can do a better job on them, and more people will want to buy them (and subsequent sprues). As they are now, I think I'll be keeping my money.

fanatic - founder
1248 posts
__________________
Tony Reidy Wargames Factory www.wargamesfactory.com
fanatic - founder
1248 posts

We uploaded some quick renders earlier - and based on feedback we went back in and made some quick changes and re-rendered in a different way to show more detail. Hope you like!

In looking at feedback out there right now -- we are thinking the better way to go with this is to drop any female parts and make this an all-male sprue, and also have a consistent level of decomposition -- i.e. they should be mostly "freshly" dead.

We'll be posting more over the next couple days!

Thanks all!

Tony

Tony Reidy
Wargames Factory
http://www.wargamesfactory.com

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Tony Reidy Wargames Factory www.wargamesfactory.com
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