Okay - big update this week, somewhat better pictures as I've taken more care with angle and backgrounds.
Here are my Cops:
Shotgun guy is stock. The one with the flashlight is the "Sean of the Dead" torso with a Ancient German Cavalry arm and a flashlight made from a Zulu knobkerrie and sprue. He's really intended as a nigh watchman. The other two are normal with re-posed arms. Cops or security guards.
These guys are the Robbers, specifically for a bank heist situation:
Not finished yet - still working on making the ski masks look right. Might use different heads.
Here are my agents:
Finally happy with the earpiece pose after shaving it back a bit and re-puttying it. Second agent is stock.
Pistol dude is ready to go and was pit together from stock parts. Knife guy needs some touch up putty work.
Ready to go. I want to add a female reporter and maybe a sound guy.
A bunch of miscellaneous guys:
We have - slightly reposed trenchcoat guy. Probably a vigilante of some sort, or a henchman. Crazed bloke with bible and pistol. Angry mechanic with crowbar. Maybe he didn't get paid or something? And that damn kid with the bat. Could be the ward of a billionaire or a juvenile gang member.
And finally a work in progress - Wino Man:
Sign will almost certainly read "Repent - The End is Nigh!". I realised the default Molotov arm wasn't going to fit well, so I cut the upper arm off it, posed it on the mouth and cut a bit of sprue to fit. Quite happy with how that worked. Right arm is another German Cavalry arm, and the head is also from that set.
You may also notice that I've rebased them, using a length of narrow sprue between the feet and the washers. Did this because I realised that I had left no room for the basing scheme (which will be concrete flagstones). This also makes it much easier to glue them to the washers and gives a stronger bond, so win-win-win.